By - SquareThings
Reincarnation monarchy. God-monarch dies and then people look for any infant with a gold pupil in about nine months. The family of the child are raise dup to nobles and the child is taught to be the head priest and king or queen of the nation. Of course fakes are fairly common due to drugs that while blinding do let a person have gold pupils. And many a monarch have died right before their regency was supposed to end
Interesting. You’d think a rule against blind monarchs would be instituted so that only a natural god-monarch would be chosen. Maybe the rule would then be extended so that any physical imperfection is disallowed. Maybe they believe it damages the divine spirit to inhabit a damaged body, and a ruler who became damaged would be ritually executed.
That is very creative!
Interesting, where/why did the tradition begin?
Have played so much Crusader kings that anything other than absolute primogeniture scares me
Battle royale for the throne, woo hoo.
Wars of succession activate
King gets to 65 and starts feeling average
Suddenly every child with poor genetics and relationships suddenly suffer pretty bad 'accidents'
Playing EU4 only thing I need to do is hope that Enrique dies when playing Castile. Because that disinheriting trick instead ravaged me because it trigged the civil war too early.
Bro i tried modding crusader kings so I could play with my own characters in it
*Confederate Partition intensifies*
The government is a sort of theocracy. The king is expected to choose the son who is the most valiant in following the divine law.
As you might expect, this practice is extremely controversial.
Depends on the country, as in the real world. Complicated webs of agnatic primogeniture are the most common (the meta reason for this being that it leads to lots of fun power struggles). Male-preference and absolute primogeniture are not *un*common (but often to the chagrin of male relatives of the new queen). These are usually gender-flipped in matriarchal species. Prophecy-based leadership is rare and generally occurs in times of revolution (everyone loves a King Arthur story), due to the fact that it's very easy to claim a prophecy is false. Titles belonging to Sorcerer-kings generally pass down to the strongest living manifestation of the bloodline's magic at time of death/abdication. Naturally, plenty of ethically questionable activities occur in these courts to change who counts as the most powerful sorcerer.
The Kingdoms usually go along the eldest legitimate son inherits.
Variations include one Kingdom who have banned women from inheriting the throne at all. However, princesses can pass along a claim to their sons or bolster a husband's claim. Occasionally. When convenient.
The other two go sons in order of their age, then daughters.
A 4th Kingdom I am toying with adding uses absolute primogeniture--that is, eldest child inherits, regardless of gender.
Historically, a former Kingdom that was later conquered and absorbed by one of its neighbors let the monarch choose their own heir. The primary qualification was that they should be related. Most chose their eldest child, but if a younger one or even a niece/nephew seemed more capable, they could be tapped. Naturally, these heirs were put into training as soon as possible. Gender was irrelevant; sometimes, so was legitimacy. Many nobles in that area to this day retain the right to choose their own heirs.
Of course, if the monarch has no descendants, the cadet lines are called upon. The monarch's brothers and their children, then the sisters and theirs, in order of age, and then out to cousins as needed. This can get rather...contentious, with nasty arguments regarding precedence. And of course, there are limits: just because your 10x great grandfather was the king does not mean you have enough royal blood to be eligible. Limits vary by Kingdom.
Aristocratic families in Safana are led by the man with the most prestigious bloodline. Families trade daughters in marriage, and there are rules about how often two families can intermarry, so the wives of a household will all be from different families. Whoever’s mother comes from the most powerful clan will rule, even if he’s child, although in that case his father rules for him. This is because clans are obligated to lend their strength to all their descendants to the third generation (the grandmother was a member of the clan) If a clan falls out of favor, the balance of power shifts.
Daaamn that is cool
**Flame Phantom**: Depends on the country. The United Empire is a meritocracy, so the kid with most achievements will be named the Crown Heir. It is the only empire to appoint the heir not based on gender, magic capacity or age, but real and helpful feats. The only condition is that they must be direct and legitimate children of the ruling monarch, be it an emperor or an empress. Since the monarch is also the supreme commander of the military, they can't just let a fool sit on the throne, even though the UE now is a constitutional monarchy. They take their pride in competent rulers, a tradition upheld from a long time ago.
In the past, due to the absurd number of children (can go up to a hundred, damn emperors back then were beasts), they called for public elections. Candidates were sent out to live with the poeple, train in military bases, and later people will vote for the one they wanted. Princes and princesses alike will join this, but usually the number of candidate is between 10-20. Less than 10 and they don't have to vote. That 100 was from the time of a god-king so it's an outlier. Once the Crown Heir is chosen, others are granted noble titles and fiefs, but they must remain in the Imperial Capital under the supervision of the Ministry of Imperial Affairs, as to prevent rebels and assassinations. In case the Crown Heir is incapable of carrying out his/her duty, the second-most voted person will take over. However, it's incredibly rare.
Losers of these elections can either abandon their status as royalties to do other jobs, marry into noble families or simply choose to live a quiet life. But those who remain will have their descendants' rank down for 1 each generation. Thus they must work hard and contribute to the Empire in order to maintain their status. The UE royal house is notoriously nasty for casting aside "useless" members. A cruel method to keep its competence.
For other countries, it usually is the eldest son.
In the Kingdom of Ferrearcis the kings of the land are decided through combat. Massive tournaments are held to choose three winners. The 3 winners become the kings of Ferrearcis. The King of the Sword rules the northern lands of Ferrearcis. The King of the Helm rules the western lands of Ferrearcis. The King of the Shield rules the southern lands of Ferrearcis. The eastern lands are neutral grounds and are where the kings live. The lower places in these tournaments become bodyguards and councilmen to the kings.
Top guards are known as the Steel Angelics, due to their honorary armor being made in the likeness of the fallen angels.
Within the Neutral land resides not just the Kings of Ferrearcis but the Great Temple of War. This is the largest shrine to Xarenik in all of Neue Erde(temp name) and is located in the Royal Fortress.
The kings are all blacksmiths and make their own armor and weapons. This is common in Ferrearcis because it is a Kingdom built on war and smithing.
I have a kingdom in my world that formed from the remains of two kingdoms after their kings killed eachother. I've written up the new lineage for over 650 years. I've used absolute primogeniture for the monarchy, but the other noble houses use other systems. The main ruling houses are all related to the monarchy.
Jilu Lyladna is all over the place. Traditionally it was either absolute primogeniture or the oldest descendant of their royal grandparent, but the monarch could pick whoever they wanted. Also they lean towards women. Right now Queen Line's cousin Nine, is her heir. She skipped over her father, older brother, and uncle because none of them want to be king. Also Nine is politically very similar to Line.
Jilu Lyladna's duchies are pretty much the same way. Except for the duchess of Kilẽż, who is always the heir to the queen. So Nine is the current duchess.
Neongu and Paco Andor is an elective monarchy, where one of the dukes from its 10 provinces is elected monarch. They serve 5-year terms, and a new monarch is elected if the term ends or they die. I haven't really decided on how the dukes do succession. Right now the king is Toa Yi Ke (နွာပရ်), who is also the de jure duke of Hikihiki (ဟျရျဟျရျ). But the de facto duke is his son, Toa Ma Yi (နွာဍပ).
(My South Indian-inspired fantasy region has a few major rules of succession. For context, Majara, Tennur and Meernapuram are wealthy thassalocracies, the Savirasinhas are a large empire and the Halamai/Banol are the native people of the forests that separate the two)
Majara follows primogeniture, but the heir is fundamentally decided by the king.
Tennur is more interesting. It is a confusing mixture of matriarchal and patriarchal inheritance based on that of certain states within medieval India. Essentially, a king is chosen based on their lineage to an older female relative - but females are barred from the line of succession. It is commonly said in the region that holding court is a woman's job - and so, upper-class women, specifically older female relatives of the ruler, will act as regent until the King is fit to rule - but women are allowed to hold smaller estates, specifically those of noble blood.
In Meernapuram, the heir by default is the King's brother, but if the King should choose to anoint his son heir, his brother cannot oppose him. This has led to many bloody wars of succession for the throne.
The Savirasinhas follow the laws of absolute primogeniture through the male line. Female heirs are generally used as political pawns. Royal widows are generally given some amount of respect, but widowed princesses are isolated and sent to colonies to live a life of austerity.
The Halamai tribes (known as Vanar) and the Banol (known as Rikshas) follow a unique system of elective monarchy. A monarch, usually male, is elected following the death of another at the King's Village - the home of the monarch-candidate. If the chieftain of the King's Village does not prove to be worthy and is not chosen by the ruling council, then another high-ranking villager or warrior will be appointed leader of the tribes. The heir to the former King's Village will remain chieftain of his (or her) village while the 'King's Village' will itself move to the village of the new appointed ruler.
Like most normal monarchies, where the heir is passed on to the next in line. But the Island decided to shake it up a bit, splitting the succession between the existing king, the Nationalists, Communists, and a Coalition of minorities, all fighting to the death.
Well it depends on city and time
Most cities in my world are the traditional firstborn male successor or the king chooses one of his children to rule instead. There are few exceptions like:
The city of Kupora has 4 Queens, who rule it as seasons change.
The Menvasian Empire of old would usually make the cousin of the Pharaoh rule if the previous empire falls.
The City of Caelaria would take the Royal child who contributes most to science and history recording and experimentation.
The City of Crantis in the old times was a place for pirates, but they had their code, so the pirate who has the biggest treasure would rule it. And by rule it I mean basically force pirates to pay a fee to enter it because it is out of jurisdiction of the rest of the realm.
In one of the countries of my world it is passed normally eldest and most eligible in the bloodline, purity isn’t really a major factor as long as they’ve got ties to the main family they’re good (there are some limits so typically 2nd cousins, removed cousins and so on aren’t counted. 1st cousins, Uncles and Aunts are counted unless they married into the royal family (Uncle in law, Brother in law, etc) this can change depending on the situation.
There is also a council that can elect to remove the current monarch if 2/3 of the entire government vote yes, the public also have a say in this but that’s the TL:DR of it, it’s too complicated to get into
Technically, almost all the realms have absolute primo.
But it's worth noting that this can pretty easily be bypassed, if needed.
Reigning emperors/empresses have disqualified eldest sons from succession in the past.
In some empires, whatever council rules below the emperor, has overturned their decision on who the successor should be - and at other times, when the council was plotting to do so, emperors have stepped down from the throne early, to prevent this.
There have also been times when the Conclave was asked to determine succession, for an empire. Namely when the line of succession for the Northern Empire, was unclear and when the ruling dynasty of the Eio Empire was driven out.
But those decisions less concerned who'd actually rule those realms, and more who'd be considered official successor, to one of the original seven emperors. If someone controls the armies of a state, they can't do much to stop them from ruling it.
To name one (interesting) example: for the Cothair/Kodarn Empire, it is either Absolute Primogeniture *or* (should the Emperor have no heirs and the line of succession is void of any successors within once-removed familial relations) the Empire uses an extremely convoluted process to issue 'the Successor Decree'.
This process starts by six free cities and the great guilds (who together form the Cour de Cites / Court of Cities) picking a list of candidates from anywhere in the Empire. Internally, these candidates may be added to the lineup by a simple majority vote of the Court of Cities.
These candidates are then presented to the Cour D'Armes / Court of Arms, the representative body of the 12 Dukes that rule the Empire's duchies/provinces (who in turn represent the many barons and counts who rule the lands beneath them). The Court of Arms votes on the Emperor from among the chosen candidates. This requires a qualified (2/3) majority to succeed.
However, the final group (the Cour de Fleur/Court of Flowers) made up of five archpriests picked by the Tetrarch, have the power to veto the candidate picked (but only *after* the candidate has passed, so as to not skew the voting process of the Court of Arms).
This is already a pretty convoluted process, but now also keep in mind that the Exalted Provinces (overseen by the Faith) are also dispersed across the Empire and may exists in a duchy, just like the Free Cities. This may create inter-court alliances that seek to get someone appointed. The ammount of politics involved in the naming of the Successor Decree can therefore make the process take years upon years, during which the Empire is ruled either by an appointed regent or by the Court of Arms in council.
In the 500+ year existence of the empire, the process has only been used twice. Once to pick the first emperor (when there were just 3 duchies, 1 free city and a single archpriest) and currently, where the sheer sprawl of the empire has made the entire process arduous, impractical and nigh impossible.
Altin and Naurus have the principle that the oldest daughter or son of the ruling monarch can become the next monarch.
For the other noble houses other than Halna in Altin and Sentir in Naurus (which are the ones of the monarchs), there's no such rule, meaning that zhe inheritance of their leader isn't strict.
The monarchy of Altin has been recently abolished tho, with being replaced by a council of 5.
In Vamur, the third of the three major countries, the monarch has to name a successor out of the own family that can become monarch at the age of 19. The problem of Vamur is now that the last monarch is dead and didn't name a successor, which means that his daughter and his son are equally legitime heirs.
All of them are by primogeniture, but with slight variants. In some, the eldest child (be them man or woman) will inherit the throne. Others will only have the eldest son inherit the title of king. In the case of the sidhe, it's the former, but since they are immortal, some dynasties have barely used it. Add to that the fact that they tend to have very few children or none at all, which drives them to often apoint a second in command that will inherit the throne either by incapacitation of the entire royal bloodline or by the ruler stepping back from the throne.
In general, male primogeniture. Sometimes this means going back several generations, going to the next brother back then, and then going forwards.
The only exception is if the priesthood intervenes. Up until now, it has only been to disqualify a candidate.
The strongest sorcerer among those with a claim to the throne, usually. Varies a bit based on time and region.
In my main kingdom, the heir is chosen among the current monarch’s relatives by the High Court. Thus power remains in the family, but (ostensibly) the most capable monarch is chosen among them.
Depends on the country. Ironhart is primogeniture. Dagaan Thraal's emperor chooses his successor. I have countries that don't even have monarchy.
**As It Was**
The USA, which kept its name after King Caleb Allen took over the former republic in a military coup, operates with the king or queen picking a successor (has to be one of their kids though. The aforementioned military coup took place after WW1.
The Allen dynasty is a family of Silfbre (a race of silver furred bear people, uplifted from polar bears), and their current monarch is Queen Chloe Allen. She was put in after her father was assassinated at the 100th year anniversary of the monarchy, by a pro democracy terror group. She was 22 at her very sudden coronation in 2016, making her 27 today.
TLDR: The US monarch chooses successors from the princes/princesses, and we we have a bear queen.
Depends on where you are.
The nations of Varzjnak and Gamgar have elective monarchies, so the peope pick their kings for life.
Most of the Second Continent has successive monarchies, with the type varying from the eldest son to the youngest daughter.
The Eskartan Emperor picks his successor from his own family.
Interestingly, two nations that have nearly nothing in common, Roania and Dunaris, both have a system where rule of the nation goes to the youngest daughter and control of the military goes to the eldest son. In these systems, the daughter is given her own small army so the son doesn't stage a coup.
The Maioran tribes elect their leaders, usually the leader is the strongest, but he can also be someone else, depending on what kind of leadership the tribe requires at that time.
Ruler chooses their successor, ideally most competent member of dynasty of suitable age.
The Archphrophet of my world is immortal. Time won't kill him, but he can be killed physically. If you plan on killing him, then you better be prepared for one **hell** of a fight. He's not considered the most powerful Psionic in the Mystic Ring for nothing. But, if the unthinkable does happen. It's a combination of close relations, physical traits, experience, and the Shroud itself that decides who gets to be the next Archprophet.
If the firstborn of a mother has even a drop of royal blood, they are eligible to become king/queen of the Angurik Kingdom, other members of the royal family would be first in line to become a royal regent should the need arise, and if the whole entire royal family is dead/lost, the Kingdom is put into crisis mode (oh, and a random priest in the capital city is made holy regent).